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Rhyme
09-12-2007, 03:30 PM
These people started lining up yesterday and are waiting for the launch already.....Link (http://www.theinquirer.net/?article=42292)

Sirharper
09-12-2007, 03:32 PM
LOL'zzzzzzz

What the freakin point!?!? There will be no shortage of copies.

Rhyme
09-12-2007, 03:33 PM
LOL probably just for fact to get there faces on some site on the net or news...or lack of wife and kids or girlfriends or jobs LMAO. Ill be at my gamestop for the midnight launch but Ill leave oooo about 1130 to get there.

Sirharper
09-12-2007, 03:44 PM
LOL, for Halo2 I walked across the street to a GameRush. Waited for the 10 or so preorders to go through and ended up being back home with Halo2 at 12:15.

Unfortunately, that same store isn't going to be open this time.

Sirharper
09-12-2007, 03:45 PM
This should aid in the perspective...

http://en.wikipedia.org/wiki/List_of_best-selling_video_games

GTA:VC sold twice as many copies (on PS2 alone, not even counting the Xbox) than Halo2 did total.

AeroHudson
09-12-2007, 03:59 PM
This should aid in the perspective...

http://en.wikipedia.org/wiki/List_of_best-selling_video_games

GTA:VC sold twice as many copies (on PS2 alone, not even counting the Xbox) than Halo2 did total.

Dude, the install base was much higher. You could argue that if Halo was sold on the PS2 or was a Sony franchise it would clean up and do just as well.

Quit trying to prove something that isn't even close to reality. The Halo franchise if one of the most visible and successful in video games. That's just a fact and is cannot be disputed. For a platform that sold less than a quarter of what the leader of last generation sold Halo is a phenomenal success that should of never happened. It kep the Xbox afloat single handedly.

Viper86
09-12-2007, 06:05 PM
What a bunch of morons. I'm not sure what else to say.

AeroHudson
09-12-2007, 06:12 PM
What a bunch of morons. I'm not sure what else to say.

Yup! I'm a Halo fan but to camp out for 2 weeks...not doing that. Even if there was a shortage of copies I wouldn't do that. I would just wait until they made more.

Sirharper
09-12-2007, 10:13 PM
Dude, the install base was much higher. You could argue that if Halo was sold on the PS2 or was a Sony franchise it would clean up and do just as well.

Quit trying to prove something that isn't even close to reality. The Halo franchise if one of the most visible and successful in video games. That's just a fact and is cannot be disputed. For a platform that sold less than a quarter of what the leader of last generation sold Halo is a phenomenal success that should of never happened. It kep the Xbox afloat single handedly.


I have argued that very point. Bungie would have been far better served staying independant and writing Halo for MacOS. Which by the way, has a far greater installed user base than Xbox and 360 combined.

Quit trying to seek moral victories by creating a narrowly defined set of critera for gauging success (or what you want to call a smashing success). I am merely proving beyond question that in the overall scheme Halo is a non-event when compared to other titles. Fanbois, as usual, are blowing it out of proportion. It will have a great first day then drop into it's proper obscurity into the middle of the overall pack. Even moreso when GTA's unified release beats it after only a few months.

AeroHudson
09-13-2007, 10:07 AM
I have argued that very point. Bungie would have been far better served staying independant and writing Halo for MacOS. Which by the way, has a far greater installed user base than Xbox and 360 combined.

Quit trying to seek moral victories by creating a narrowly defined set of critera for gauging success (or what you want to call a smashing success). I am merely proving beyond question that in the overall scheme Halo is a non-event when compared to other titles. Fanbois, as usual, are blowing it out of proportion. It will have a great first day then drop into it's proper obscurity into the middle of the overall pack. Even moreso when GTA's unified release beats it after only a few months.

You are just too much. A "non event"? Just the highest grossing game ever in the first 24 hours in the history of video games. 2.4 million copies sold in a mere 24 hours. You keep telling yourself that Sirharper.

Sirharper
09-13-2007, 11:32 AM
LOL, just listen to what you're saying.

"Highest grossing game ever...IN FIRST 24 HOURS". Without the little disclaimers you have nothing. Game sales are a marathon not a sprint. A game that can't crack the top 25 all time list is a non-event. Did you even see some of the worthless crap that was able to outsell Halo. That alone should be enough embarassment.

Here you go...

TOP SELLING GAME EVER*
















* In gross revenues for 24 hours period after launch. Halo2 (or 3) is not the best selling game in copies sold or total revenue generated. Wait 4-6 weeks for delivery. Offer good in US only. Void where prohibited. See store for details.

AeroHudson
09-13-2007, 11:41 AM
LOL, just listen to what you're saying.

"Highest grossing game ever...IN FIRST 24 HOURS". Without the little disclaimers you have nothing. Game sales are a marathon not a sprint. A game that can't crack the top 25 all time list is a non-event. Did you even see some of the worthless crap that was able to outsell Halo. That alone should be enough embarassment.

Here you go...

TOP SELLING GAME EVER*
















* In gross revenues for 24 hours period after launch. Halo2 (or 3) is not the best selling game in copies sold or total revenue generated. Wait 4-6 weeks for delivery. Offer good in US only. Void where prohibited. See store for details.

You keep saying that Halo is a nonevent when it is one of the most successful franchises in gaming and one of the most played multiplayer games in console history if not the most played. If you combine Halo and Halo 2 sales it was one of the top ten most purchased franchise of last gen and is still in the Top 25 sold of all time which is freaking amazing for a console exclusive with under 30 million consoles sold.

Saying Halo is a non event is just a naive misinformed outlook even for someone that is not a big Halo fan. Even most Sony fanboys out there will agree that whether they like the franchise or not it sells extremely well and has probably done more to help put gaming into popular culture than other franchises out there.

Can you name another game that has been released last gen or this gen that had over 10,000 stores open at midnight for its release and sold 2.4 million copies in 24 hours? I don't think you can. A non event...please!:wtf:

Sirharper
09-13-2007, 11:51 AM
Show me your evidence supporting the following claims:

"it is one of the most successful franchises in gaming"

Not it's not...I linked the top lists and it's not on there.

"sells extremely well and has probably done more to help put gaming into popular culture"

Really? Where is the crossover media? Why then are studios not interested in agreeing to the Halo movies while other franchises like Tomb Raider, Doom, Super Mario Brothers, Mortal Kombat, Street Fighter, Pokémon and Resident Evil all have no trouble being forced on the market with lukewarm results?

It's an event to YOU because YOU want to believe it is.

Sirharper
09-13-2007, 11:57 AM
List of franchises with more than 10 million units sold.

Mario (193 million)[150]
Pokémon (155 million)[150]
The Sims (90 million)[105]
Final Fantasy (75 million)[151]
Tetris (60 million)[152]
Madden NFL (60 million)[153]
The Legend of Zelda (52 million)[154]
Grand Theft Auto (50 million)[155]
Donkey Kong (48 million)[155][150]
Gran Turismo (47 million)[156]
Sonic the Hedgehog (44 million)[157]
Lineage (43 million)[155]
Dragon Quest (41 million)[158]
Crash Bandicoot (35 million)[159]
Tomb Raider (32 million)[160]
Resident Evil (31 million)[161]
James Bond (30 million)[162]
Mega Man (27 million)[161]
Medal of Honor (27 million)[163]
Command & Conquer (25 million)[164]
Street Fighter (25 million)[161]
Mortal Kombat (20 million)[165]
Castlevania (20 million)[166]
Tekken (20 million)[167]
Frogger (20 million)[168]
Metal Gear (20 million)[169]
Warcraft (19 million)[106][155]
Rayman (18.5 million)[170]
Spyro the Dragon (17 million)[106]
Winning Eleven (17 million)[171]
Diablo (17 million)[106]
Tom Clancy's Splinter Cell (17 million)[170]
SimCity (17 million)[172]
Brain Age series (17 million)[173]
Age of Empires (16 million)[174]
Half-Life (16 million)[175]
Tom Clancy's Rainbow Six (15 million)[170]
Need for Speed Underground (15 million)[176]
Nintendogs (14.79 million)[54]
Halo (14.7 million)[177]

There's your "top franchise"...way down at #40 and surpassed by such whoppers like Spyro The Dragon.

You sir are a victim of hype. Maybe someday they will have rehab for that. People occasionally ask why I rail against fanbois, this is exactly why. No basis in reality.

AeroHudson
09-13-2007, 12:24 PM
Show me your evidence supporting the following claims:

"it is one of the most successful franchises in gaming"

Not it's not...I linked the top lists and it's not on there.

"sells extremely well and has probably done more to help put gaming into popular culture"

Really? Where is the crossover media? Why then are studios not interested in agreeing to the Halo movies while other franchises like Tomb Raider, Doom, Super Mario Brothers, Mortal Kombat, Street Fighter, Pokémon and Resident Evil all have no trouble being forced on the market with lukewarm results?

It's an event to YOU because YOU want to believe it is.

You have a very narrow view of successful. You are going to tell me that selling 2.4 million copies in 24 hours is not a significant achievement even though it broke every record for video games to that date? You are going to tell me that $125 million in one day is a "non event"? Are you also going to tell me that when the Halo franchise jumps up to well over 25 million games sold by this time next year and jumps into the top 20 or so of all time after only 4 games that it will still be a non event? When the Halo movie gets a distributor which is still in preproduction by the way will you be convinced that it is a cross over game?

You sir are in denial. You want to minimize Halo and call it a non event when clearly it is one of the biggest original franchises to come along in recent memory. You are probably the only person on this site that has claimed it as a non event. It may not be your thing and that's fine. There is no doubt however that it will be one of the highest selling games this generation and before it is all said and done one of the highest selling franchises in gaming period.

blazsox
09-13-2007, 12:40 PM
Are you also going to tell me that when the Halo franchise jumps up to well over 25 million games sold by this time next year and jumps into the top 20 or so of all time after only 4 games that it will still be a non event?

So Halo 3 is going to have a 95-100% attachment rate? Because there is under 11 million 360s sold (but what figures should we believe....from any company?). Halo 3 will certainly move systems, but nowhere near the amount to have an attachment rate that high. By this time next year, Halo 3 will probably have sold 5.2-5.4 million copies with a 50% attachment rate.

Sirharper
09-13-2007, 12:42 PM
Sigh.

No I have a wide view of what successful is. Successful to me means not needing asterixes to define it. Successful to me is leading the industry in units sold, usership, and life-cycle revenues. Halo is none of that, and the facts to prove it are beyond dispute.

Stop harping on the only thing you have to quality your position...one day sales. This is a marathon, not a sprint.

I'll ask again to prove your statement:
"biggest original franchises to come along in recent memory"

Simply untrue. I've shown that.

Sirharper
09-13-2007, 12:46 PM
So Halo 3 is going to have a 95-100% attachment rate? Because there is under 11 million 360s sold (but what figures should we believe....from any company?). Halo 3 will certainly move systems, but nowhere near the amount to have an attachment rate that high. By this time next year, Halo 3 will probably have sold 5.2-5.4 million copies with a 50% attachment rate.

EXACTLY!

He's heard that before from me but chooses to ignore the facts. As good as Halo2 was (and it was good) it managed a measely 35% attach rate...and in the world of gaming thats considered VERY good.

Why he cannot see the simple math here and know that a game released on a console with less than half the usership of the previous is de facto limited in potential success is beyond me. Sure sales dollars will increase...duh...the new name is significantly more expensive on average.

AeroHudson
09-13-2007, 12:48 PM
So Halo 3 is going to have a 95-100% attachment rate? Because there is under 11 million 360s sold (but what figures should we believe....from any company?). Halo 3 will certainly move systems, but nowhere near the amount to have an attachment rate that high. By this time next year, Halo 3 will probably have sold 5.2-5.4 million copies with a 50% attachment rate.

I think you are right blaz. I was referring to Halo Wars as well which will hit no later than holiday of next year and will more than likely be a good seller for the 360 next year. Between these two games in the next 12 to 18 months I think you are looking at at least 10 million units sold in that span placing the Halo IP in the middle of the pack as far as most units sold for an IP in video games. This is not even considering the Peter Jackson project that we know very little about.

I think my only point here is that having an IP sell close to 15 million copies after 2 games is a tremendous accomplishment and that with at least 3 more games coming in the franchise the sun has not set on the revenue that the Halo games will bring in. I think Harper is not considering these games when he is considering Halo as a successful IP.

AeroHudson
09-13-2007, 12:51 PM
EXACTLY!

He's heard that before from me but chooses to ignore the facts. As good as Halo2 was (and it was good) it managed a measely 35% attach rate...and in the world of gaming thats considered VERY good.

Why he cannot see the simple math here and know that a game released on a console with less than half the usership of the previous is de facto limited in potential success is beyond me. Sure sales dollars will increase...duh...the new name is significantly more expensive on average.

Gears has nearly a 40% attach rate...do you think that Halo 3 will exceed that? I think it will by a large margin. Don't forget the number of 360's that Halo 3 will sell as well. You also have to consider Halo 3 as a game launching at essentially what is the beginning of this console's life cycle and not the end which will mean Halo 3 will outsell Halo 2 in the long run. Mark my words on that one that when the sun sets on the 360 Halo 3 will have sold more units than Halo or Halo 2 individually.

AeroHudson
09-13-2007, 01:00 PM
Sigh.

No I have a wide view of what successful is. Successful to me means not needing asterixes to define it. Successful to me is leading the industry in units sold, usership, and life-cycle revenues. Halo is none of that, and the facts to prove it are beyond dispute.

Stop harping on the only thing you have to quality your position...one day sales. This is a marathon, not a sprint.

I'll ask again to prove your statement:
"biggest original franchises to come along in recent memory"

Simply untrue. I've shown that.

Hang on here... success to you is "...leading the industry in units sold, user ship and life cycle revenues". That's a pretty lofty expectation of any game. What games currently meet that definition of success? A handful? Does that mean that Bioshock isn't a success? What about Forza 2 or Lost Planet or Oblivion? Are you telling me these aren't successul games? What about God of War?

You don't think Halo has usership and life cycle revenues? Halo 2 was the most played console MP title for this gen and last gen up until Gears of War. That's 2 years of leading the industry. How many Live memberships do you think Halo 2 alone sold? You don't think selling close to 15 million copies in 6 years is an achievement or successful? I guess you wouldn't call selling 20+ million games in a franchise in 6 years across 3 games successful either, huh? I guess the 4 novels that this video game has generated on the NY Times best sellers list isn't enough for you either huh?

Look, I am not an avid Halo follower. I barely played Halo 2 after the first couple of months as the MP just wasn't my speed. However, to say that the Halo IP is not one of the most successful IP's in video games is just categorically not true. After Halo 3 it will be in at least the top 25 sold franchises in all of gaming history with only 3 games. Unlike the Spyro's of the world that have over 10 games spread across handhelds and multiple consoles. Nothing against Spyro but you this IP can't claim to have sold 15 million games across two titles.

Are you really going to tell me that selling 15 million copies in 2 games is not successful?

Sirharper
09-13-2007, 02:01 PM
Hang on here... success to you is "...leading the industry in units sold, user ship and life cycle revenues". That's a pretty lofty expectation of any game. What games currently meet that definition of success? A handful? Does that mean that Bioshock isn't a success? What about Forza 2 or Lost Planet or Oblivion? Are you telling me these aren't successul games? What about God of War?

You don't think Halo has usership and life cycle revenues? Halo 2 was the most played console MP title for this gen and last gen up until Gears of War. That's 2 years of leading the industry. How many Live memberships do you think Halo 2 alone sold? You don't think selling close to 15 million copies in 6 years is an achievement or successful? I guess you wouldn't call selling 20+ million games in a franchise in 6 years across 3 games successful either, huh? I guess the 4 novels that this video game has generated on the NY Times best sellers list isn't enough for you either huh?

Look, I am not an avid Halo follower. I barely played Halo 2 after the first couple of months as the MP just wasn't my speed. However, to say that the Halo IP is not one of the most successful IP's in video games is just categorically not true. After Halo 3 it will be in at least the top 25 sold franchises in all of gaming history with only 3 games. Unlike the Spyro's of the world that have over 10 games spread across handhelds and multiple consoles. Nothing against Spyro but you this IP can't claim to have sold 15 million games across two titles.

Are you really going to tell me that selling 15 million copies in 2 games is not successful?

Successful yes, but it's not a leading game or record breaking or industry altering unless you choose to use another asterix to define it. Thats the point here.

Novels? LOL! Now you're doing the same thing again. The may have been on the list but what number were they on the list?

I think your problem is you're too will to accept mediocrity as a success. Thats why you don't understand what we are saying to you here.

I've never heard a runner, or a cyclist, or a golfer bragging about being groundbreakingly successful after finishing 40th.

Viper86
09-13-2007, 02:05 PM
Gears has nearly a 40% attach rate...do you think that Halo 3 will exceed that? I think it will by a large margin. Don't forget the number of 360's that Halo 3 will sell as well. You also have to consider Halo 3 as a game launching at essentially what is the beginning of this console's life cycle and not the end which will mean Halo 3 will outsell Halo 2 in the long run. Mark my words on that one that when the sun sets on the 360 Halo 3 will have sold more units than Halo or Halo 2 individually.

I'm not so sure it'll outsell Halo 2. A lot of people were disappointed with Halo 2 and some were even disappointed with the MP beta. That could mean less sales for Halo 3.

Sirharper
09-13-2007, 02:16 PM
That brings up a good point. What if the game bombs?

Fanbois will carry the banner regardless but we really don't know if Halo3 will be a quality title or if it's really any new and different.

TXPaladin
09-13-2007, 02:33 PM
That's just crazy... Is it that hard to pre-order?

Rhyme
09-13-2007, 02:38 PM
LOL no... I almost forgot what this we were talking about.

AeroHudson
09-13-2007, 03:45 PM
Successful yes, but it's not a leading game or record breaking or industry altering unless you choose to use another asterix to define it. Thats the point here.

Novels? LOL! Now you're doing the same thing again. The may have been on the list but what number were they on the list?

I think your problem is you're too will to accept mediocrity as a success. Thats why you don't understand what we are saying to you here.

I've never heard a runner, or a cyclist, or a golfer bragging about being groundbreakingly successful after finishing 40th.

You don't think this is one of the leading franchises in video games currently? Selling 15 million copies across 2 games I guess doesn't qualify in your book right? Mediocrity as success?? Just the #7 and #22 highest rated games of all time respectively. You may not look at first 24 hours of sales as a qualifier for success but Halo 2 and now Halo 3 sell more games in the first 24 hours than 90% to 95% of games sell in their lifetime. Yup, I would call that successul and dare I say impactful to the game industry, a leading game and helping place video games on the forefront of popular culture.

As far as finishing 40th, that is the all time sales lists for the IP. All time which is over the last 25+ years. Not to mention they are 40th after 2 games and will more than likely vault to the top 25 after Halo 3 and Halo Wars in the next 18 months. Again Harper, you are wrong and need to get that MS hate out of your system. It is really clouding your view of reality.