Everyone was waiting and asking and begging…you get the picture. Word came down today, that Totemball will be available for FREE download at 1AM PDT.

Read the official press release from Microsoft below:
Playing with your Xbox Live Vision camera just got a little physical now that TotemBall is coming to Xbox Live Arcade. The gesture-based game uses Xbox Live Vision to control the characters in the game. Help Pterry the Pturtel uncover all the musical totems while grooving to your own totem beat. The game is offered for FREE on Xbox Live Arcade, starting Wednesday, October 4 at 0800 GMT (1 am PDT).
GAME FOCUS:
When the ancient Ptolmec tribe simultaneously discovered gunpowder and barbeque, the explosive results scattered their musical totems across the jungle! Now Pterry the Pturtle must roll over mountains, cross islands, scale pyramids, and battle giant pinball games to retrieve the lost totems and bring music back to the party.
GAME MODES & FEATURES:
With high-definition graphics, Xbox Live Vision camera compatibility, Xbox Live Achievements and Leaderboards, this next-gen title provides hours of fun.
TotemBall includes multiple game modes including:
TotemBall - Camera-controlled platforming gameplay gamers control the characters in the game by moving their hands in the air and gesturing in front of the camera
Juggling - Co-op juggling game with one player using Xbox Live Vision and the other player juggling totems with the controller
Pinball - Play any of the bonus pinball tables that have been unlocked through regular TotemBall play
Freeplay - Explore the game with no time pressure and infinite lives great mode for kids
Super Challenge - Play the entire game with one life and a time limit in each level
TotemJam - Freely mix and match the game’s musical totems another fun exploration game for kids
WHEN CAN I GET IT: Download TotemBall tomorrow, Wednesday, October 4, at 1am PST on Xbox Live Arcade.
I know you’re ready for some Totemball but before the game is released, take a seat and join me as I go head to head with Strange Flavour’s own Aaron Fothergill, part of the brains behind the title.
First things first…I’d like to thank you for taking the time to answer a few questions about the Xbox Live Arcade release, Totemball. Can you tell us who you are and your involvement with the game?
I’m Aaron Fothergill and I’m Managing Director and Lead Coder at Strange Flavour. We’re only a small company though, so before I get too big headed I also have to point out that I’m also vice president of washing up and emptying the bins.
I know many of you Vision Camera owners are highly anticipating the first camera-specific title, Totemball. You have burning questions don’t you that need to be answered?

Well, I got in touch with Aaron Fothergill of Strange Flavour and he’s ready to sit down and answer your questions. Aaron is on the Game Design and Programming of Totemball along with his brother Adam who does Graphics and Sound. Strange Flavour is an independent games developer based in the UK.
Email me or post your questions here and I’ll try and get them in the interview!




