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	<title>Unscripted 360 &#187; Developer Interviews</title>
	<atom:link href="http://www.unscripted360.com/category/developer-interviews/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unscripted360.com</link>
	<description>- an Xbox 360 Community Show</description>
	<lastBuildDate>Thu, 09 Feb 2012 20:55:50 +0000</lastBuildDate>
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	<ttl>1440</ttl>
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		<title>Unscripted 360</title>
		<link>http://www.unscripted360.com</link>
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	<itunes:subtitle>Unscripted 360 is an Xbox 360 Community Podcast brought to you by DeaconBlade 360. It centers around the day to day events within the Xbox 360 Community. Tune in to hear the latest that happens directly inside of each Xbox 360 Community around the g[...]</itunes:subtitle>
	<itunes:summary>Unscripted 360 is an Xbox 360 Community Podcast brought to you by the legendary Xbox community member, DeaconBlade 360. It centers around the day to day events within the Xbox 360 Community. Tune in to hear the latest that happens directly inside of each Xbox 360 Community around the globe. Unscripted 360 is putting a voice behind the opinions! Hot interviews and news delivered unscripted. Thanks for subscribing!</itunes:summary>
	<itunes:keywords>Xbox,Xbox360,XboxLive,Marketplace,Gamerpics,games,themes,dashboard</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Technology">
		<itunes:category text="Podcasting" />
	</itunes:category>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Other Games" />
	</itunes:category>
	<itunes:author>DeaconBlade</itunes:author>
	<itunes:owner>
		<itunes:name>DeaconBlade</itunes:name>
		<itunes:email>deacon@unscripted360.com</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>no</itunes:explicit>
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		<item>
		<title>Hotwave Games Developer Q&amp;A</title>
		<link>http://www.unscripted360.com/2010/01/08/hotwave-games-developer-qa/</link>
		<comments>http://www.unscripted360.com/2010/01/08/hotwave-games-developer-qa/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 15:05:15 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[FiftyOne Marketing]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/?p=6105</guid>
		<description><![CDATA[I recently sat down with Xbox Live Indie Games developer, Hotwave Games.  They&#8217;re the makers of the hit game, Avatar Wave: Snowball Fight and one of a handful of developers who actually give you something to do with your Avatars.  It&#8217;s only 240 Microsoft Points so pony up and fire off those snowballs. Where did [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2010/01/08/hotwave-games-developer-qa/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Dante&#8217;s Inferno, Tour of Hell With Jonathan Knight</title>
		<link>http://www.unscripted360.com/2009/07/31/dantes-inferno-tour-of-hell-with-jonathan-knight/</link>
		<comments>http://www.unscripted360.com/2009/07/31/dantes-inferno-tour-of-hell-with-jonathan-knight/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 11:50:39 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[features]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/?p=5258</guid>
		<description><![CDATA[Are you ready to burn in Hell?  No, not literally of course but instead with Visceral Games&#8217; Dante&#8217;s Inferno.  I had a chance to work with EA again on an awesome Q&#38;A session covering Dante&#8217;s Inferno with Executive Producer, Jonathan Knight.  I tried to get in some really good questions because this game is high [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2009/07/31/dantes-inferno-tour-of-hell-with-jonathan-knight/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Fight Night Round 4, Producer Q&amp;A</title>
		<link>http://www.unscripted360.com/2009/06/26/fight-night-round-4-producer-qa/</link>
		<comments>http://www.unscripted360.com/2009/06/26/fight-night-round-4-producer-qa/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 14:32:02 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[features]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/?p=4921</guid>
		<description><![CDATA[Let&#8217;s get ready to rumble!  The king of the video game ring has returned in EA&#8217;s Fight Night Round 4.  I had the chance recently to throw some jabs with EA and Fight Night Round 4 Producer, Matt Mahar to talk a little bit about the game.  If you&#8217;re a pugilist expert like me, then it [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2009/06/26/fight-night-round-4-producer-qa/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Introducing, The Saboteur &#8211; Developer Q&amp;A</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/</link>
		<comments>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 14:47:59 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Saboteur]]></category>
		<category><![CDATA[features]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926</guid>
		<description><![CDATA[There&#8217;s a game out there being developed that just might alter the way we look at games altogether.  The style is such that it&#8217;ll blow your mind.  I&#8217;ve had the pleasure of spending some time at Pandemic Studios to see bits of the game already and I&#8217;ve never spoken words that are more true.  This [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Alone in the Dark &#8211; Producer Q&amp;A</title>
		<link>http://www.unscripted360.com/2008/06/03/alone-in-the-dark-producer-qa/</link>
		<comments>http://www.unscripted360.com/2008/06/03/alone-in-the-dark-producer-qa/#comments</comments>
		<pubDate>Tue, 03 Jun 2008 15:47:42 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Atari]]></category>
		<category><![CDATA[Developer Interviews]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/?p=1517</guid>
		<description><![CDATA[I had the chance recently to interrogate Eden Games on their upcoming release Alone in the Dark.  Ok, it wasn&#8217;t really an interrogation.  The community gathered and came up with some awesome questions that one of the producers of Alone in the Dark was able to answer.  Big thanks to Stephanie and Nour for an awesome interview.   [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2008/06/03/alone-in-the-dark-producer-qa/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>Dark Sector Producer Q&amp;A</title>
		<link>http://www.unscripted360.com/2008/03/11/dark-sector-producer-qa/</link>
		<comments>http://www.unscripted360.com/2008/03/11/dark-sector-producer-qa/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 16:19:14 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[D3Publisher]]></category>
		<category><![CDATA[Dark Sector]]></category>
		<category><![CDATA[Developer Interviews]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/2008/03/11/dark-sector-producer-qa/</guid>
		<description><![CDATA[Dark Sector Producer Q&#38;A with Digital Extremes.  The release is getting closer and I went deep undercover to dig into one of this year&#8217;s highly anticipated titles.  It&#8217;s been on the minds of many for a while and it even made its way on my Best of PAX feature a few months ago.  Have a seat and [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2008/03/11/dark-sector-producer-qa/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Army of Two Producer Q&amp;A</title>
		<link>http://www.unscripted360.com/2008/03/07/army-of-two-producer-qa/</link>
		<comments>http://www.unscripted360.com/2008/03/07/army-of-two-producer-qa/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 14:40:35 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[ArmyofTwo]]></category>
		<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[Electronic Arts]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/2008/03/07/army-of-two-producer-qa/</guid>
		<description><![CDATA[Army of Two Producer Q&#38;A with EA Montreal.  Most of you have read my review of Army of Two and it turned out to be a review that received some amazing feedback.  &#8220;Your review should be the benchmark for this game because it&#8217;s objective, and puts the game in perspective from a Gamers point of view.&#8221; &#8211; Bumble14.  [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2008/03/07/army-of-two-producer-qa/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Band of Bugs Developer Q&amp;A</title>
		<link>http://www.unscripted360.com/2007/08/09/band-of-bugs-developer-qa/</link>
		<comments>http://www.unscripted360.com/2007/08/09/band-of-bugs-developer-qa/#comments</comments>
		<pubDate>Fri, 10 Aug 2007 00:02:26 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[BandofBugs]]></category>
		<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/2007/08/09/band-of-bugs-developer-qa/</guid>
		<description><![CDATA[It&#8217;s always nice to sit down and find out more about a game from those who developed it.  That&#8217;s one of the really cool things U360 allows and one I always enjoy.  I had the opportunity to find out more about NinjaBee&#8217;s Band of Bugs from Lead Designer, Jeremy Throckmorton.  The guys and girls at Wahoo Studios [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2007/08/09/band-of-bugs-developer-qa/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Spyglass Board Games Q&amp;A Exclusive</title>
		<link>http://www.unscripted360.com/2007/07/30/spyglass-board-games-qa-exclusive/</link>
		<comments>http://www.unscripted360.com/2007/07/30/spyglass-board-games-qa-exclusive/#comments</comments>
		<pubDate>Mon, 30 Jul 2007 16:11:59 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[SpyglassBoardGames]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/2007/07/30/spyglass-board-games-qa-exclusive/</guid>
		<description><![CDATA[I had a chance to kidnap Strange Flavour&#8217;s own Aaron Fothergill for an exclusive first look at the Xbox Live Arcade title, Spyglass Board Games.  Spyglass is set to debut on Wednesday, August 1 for 400 Microsoft Points. Aaron and Strange Flavour previously gave fans the first (and only) gesture based game for the Xbox 360, Totemball.  They&#8217;re at it [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2007/07/30/spyglass-board-games-qa-exclusive/feed/</wfw:commentRss>
		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Episode #43 with Cryptic Studios</title>
		<link>http://www.unscripted360.com/2007/07/15/episode-43-with-cryptic-studios/</link>
		<comments>http://www.unscripted360.com/2007/07/15/episode-43-with-cryptic-studios/#comments</comments>
		<pubDate>Mon, 16 Jul 2007 02:35:58 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[U360 Live]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/2007/07/15/episode-43-with-cryptic-studios/</guid>
		<description><![CDATA[Hello out there and welcome to Episode 43 ladies and gentlemen.  I hope you all had a chance to check out the two live shows this weekend.  I have the Jack Emmert and Marvel Universe Online interview in its entirety along with some highlights of the live show today with a couple of Xbox MVP [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2007/07/15/episode-43-with-cryptic-studios/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.unscripted360.com/podpress_trac/feed/823/0/43crypticstudios.mp3" length="19342972" type="audio/mpeg" />
		<itunes:duration>0:40:11</itunes:duration>
		<itunes:subtitle>Hello out there and welcome to Episode 43 ladies and gentlemen.  I hope you all had a chance to check out the two live shows this weekend.  I have the Jack Emmert and Marvel Universe Online interview in its entirety along with some highlights of the[...]</itunes:subtitle>
		<itunes:summary>Hello out there and welcome to Episode 43 ladies and gentlemen.  I hope you all had a chance to check out the two live shows this weekend.  I have the Jack Emmert and Marvel Universe Online interview in its entirety along with some highlights of the live show today with a couple of Xbox MVP friends who attended E3.  I hope you enjoy the show!
For the complete live show archive, head over to Unscripted 360&#8242;s BlogTalk Radio page or click the player in the right navigation.

Format:
40mins 11secs, 18.3MB, mp3
Show files:
mp3 &#8211; Listen to the show in mp3 format!
Subscribe:
iTunes &#8211; Subscribe in iTunes
Podcast Only Feed &#8211; Subscribe to Podcasts Only here
U360 General Feed &#8211; Subscribe to all U360 news here
Show outline:
Jack Emmert talks about Marvel Universe Online &#8211; 05:20
Xbox MVPs stop by for a roundtable discussion - 25:24
Show guests:
Jack Emmert &#8211; Cryptic Studios
Kamshaft &#8211; Xbox Addict
WitchKing9 &#8211; 2OpGaming
Godfree and Miss iRiE &#8211; Gamertag Radio
Xbox 360 Community &#8211; Everywhere</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>DeaconBlade</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
		<enclosure url="http://www.unscripted360.com/media/43crypticstudios.mp3" length="19342972" type="audio/mpeg" />
	</item>
		<item>
		<title>Gaia Industries Live w/U360 TV</title>
		<link>http://www.unscripted360.com/2007/07/04/gaia-industries-live-wu360-tv/</link>
		<comments>http://www.unscripted360.com/2007/07/04/gaia-industries-live-wu360-tv/#comments</comments>
		<pubDate>Wed, 04 Jul 2007 17:15:38 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[StreetTraceNYC]]></category>
		<category><![CDATA[U360 Live]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/2007/07/04/gaia-industries-live-wu360-tv/</guid>
		<description><![CDATA[Unscripted 360 is bringing community interaction in an exciting way!  During the debut of U360 TV Live!, you heard about developer interaction and now it&#8217;s here.  The guys at Gaia Inudstries have stepped up to bring you live news and feedback on their upcoming Xbox Live Arcade title, Street Trace: NYC!  Want to know when [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2007/07/04/gaia-industries-live-wu360-tv/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Episode #28 with Brian Hayes Def Jam: Icon</title>
		<link>http://www.unscripted360.com/2007/02/09/episode-28-with-brian-hayes-dej-jam-icon/</link>
		<comments>http://www.unscripted360.com/2007/02/09/episode-28-with-brian-hayes-dej-jam-icon/#comments</comments>
		<pubDate>Sat, 10 Feb 2007 02:00:29 +0000</pubDate>
		<dc:creator>DeaconBlade</dc:creator>
				<category><![CDATA[Developer Interviews]]></category>
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.unscripted360.com/2007/02/09/episode-28-with-brian-hayes-dej-jam-icon/</guid>
		<description><![CDATA[Here is something for your Friday night fancy.  Def Jam: Icon producer, Brian Hayes stops by to talk a little bit about all things Icon.  Get ready to feel the interview about as much as you will be feeling the game this March.  The demo is available for download in the Xbox Live Marketplace so [...]]]></description>
		<wfw:commentRss>http://www.unscripted360.com/2007/02/09/episode-28-with-brian-hayes-dej-jam-icon/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
			<enclosure url="http://www.unscripted360.com/podpress_trac/feed/460/0/defjamepisode28.mp3" length="16366860" type="audio/mpeg" />
		<itunes:duration>0:33:58</itunes:duration>
		<itunes:subtitle>Here is something for your Friday night fancy.  Def Jam: Icon producer, Brian Hayes stops by to talk a little bit about all things Icon.  Get ready to feel the interview about as much as you will be feeling the game this March.  The demo is availabl[...]</itunes:subtitle>
		<itunes:summary>Here is something for your Friday night fancy.  Def Jam: Icon producer, Brian Hayes stops by to talk a little bit about all things Icon.  Get ready to feel the interview about as much as you will be feeling the game this March.  The demo is available for download in the Xbox Live Marketplace so after you listen in, go ahead and get your hip-hop beat down on!

Format:
33mins 58secs, 15.6MB, mp3
Show files:
mp3 &#8211; Listen to the show in mp3 format
Subscribe:
Zune &#8211; Subscribe in Zune Marketplace
iTunes &#8211; Subscribe in iTunes
Podcast Only Feed &#8211; Subscribe to Podcasts Only here
U360 General Feed &#8211; Subscribe to all U360 news here
Show outline:
Brian Hayes, Producer Def Jam: Icon &#8211; 05:40</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>DeaconBlade</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
		<enclosure url="http://www.unscripted360.com/media/defjamepisode28.mp3" length="16366860" type="audio/mpeg" />
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