When Watch Dogs was first announced I was really excited. It was pretty damn amazing. But when gameplay started popping up recently, I slowly began to not care about it. It looked boring and stale. It was far, far, far off the painting that Ubisoft had painted when it was first revealed. I’m happy to know that they delayed it in order to make a better game.
Here’s a quote from Ubisoft:
“Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.
We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.
We would like to take this opportunity to thank all of you. We thoroughly enjoy and appreciate the way you respond on the web, at events, press conferences and other opportunities we have to interact. Your passion keeps us motivated.
We can’t wait to see you in Chicago next spring. We are confident you’ll love this game as much as we love working on it.”
I hope the additional time will serve the game well.