So there I was in Seattle a few weeks ago thinking about Frostbite and the new Medal of Honor game. I thought about all the action that I was going to get into with the multiplayer and how I’d get to enjoy my first experience with Warfighter and Frostbite 2.0. I was pumped for the multiplayer and it definitely lived up to my expectations. However, there was something even more awesome in store for me and the other lucky individuals who gathered in a secret hotel room in Seattle.
I got a taste of the single player campaign in Medal of Honor Warfighter and it was the intense emotional experience that I’ve said sets Medal of Honor apart from all the rest. You should prepare yourselves for a gripping campaign that has the type of emotion involved and storytelling that most movies don’t even have. It’s based on true events.
As I sat there behind the eyes of Preacher, Mother, Voodoo and the rest of the team, I knew this game was bringing the pain. It was a wet night and some reconnaissance was being done. While the team is looking in on an intense enemy situation, you get an unnerving feeling of the campaign’s scope. Seeing Preacher in the hospital with his family and daughter tugged at just about every string I had. I haven’t even mentioned the action. But that was damn good too. Before I get into that, I just have to express to you how engaged I was from the moment the game started. I could tell that this mission was about to get real.
As far as the action goes, the campaign level I played was intense. The mission was to infiltrate an Abu Sayyaf terrorist stronghold to rescue hostages from the capitol building of Basilan, Philippines. After the initial scene, you’re on your way to do bad things in awesome ways. I was navigating my way through a very wet and detailed situation with some crazy insurgents who had some revamped AI. I couldn’t even sit behind cover long before they would start to flank me and even move their own position to advance. Most of the times enemies just wait for you to come get them but these damn guys were after me! The best part? I was ripping guys to shreds behind a mini gun from a Blackhawk helicopter. It was beautiful.
One of the changes to the gameplay that I found really cool was the inclusion of the MOH patches as friend indicators. You guys should be familiar with those as I have given a few of them away. Did I mention the AI? I can’t help but notice how much improved it is despite it leading to my demise more often than I wanted. Medal of Honor doesn’t do flash and Hollywood. It’s gritty and it’s in your face. It forces you to play the game in such a way that you’re much more engaged with the outcome and how you go about completing a mission. I felt really connected to Preacher and the team’s story. Couple that connection with the quality of Frostbite 2 and you have a winner on your hands.
In just that brief demo I played, Warfighter’s single player campaign has already surpassed that of its predecessor. If you want to see the mission played out by Danger Close, then click here. And don’t forget to take a look at my multiplayer impressions.