Dishonored was one of the games that I really enjoyed at PAX. Despite being killed repeatedly, I enjoyed the concept quite a bit. Bethesda and Arkane Studios continue their series of looking deep into Dishonored with a look at the choices and experiences you’ll encounter.
The game has a lot of choice and style to it. You can literally play through it without actually killing anyone so say the developers. But what’s the fun in having Corvo not kill eh?