Kinect versus PlayStation Move
I’m not sure how many people Kinect can support but we’ve only seen it support 2 players. Microsoft has mentioned before that it will support 4 players but I can’t find a firm stance on that.
PlayStation Move – Motion via controllers
There’s nothing new to the motion via controllers landscape. The Wii already did the wand and buttplug thing and Sony is just apparently trying to improve upon it. I have no idea why they went with a ball on top of it but it allows for some cool effects judging from the Sorcery demo.
Move can support up to 4 players according to Sony. That will make the price go up but this section is strictly about function so it gets an edge in player support.
Better value - I’ll give the edge to Kinect because it at least appears to be introducing something new to the audience in terms of control. It brings me one step closer to my Minority Report dream so it gets my vote here.

Overall better motion for your ocean
At this early stage, it’s really difficult to say but for the sake of the article, I’d have to say that PlayStation Move provides a little more motion in your ocean. Is that because it’s not doing something familiar and not attempting to rock the motion boat? There’s generally more skepticism surrounding new things.
Will this hold true as they both get on the fast track? I don’t know because I’m not a psychic. But what I do know is that it’ll be interesting to see how both companies decide to battle each over this holiday season. Despite some of its shortcomings, I think we’ll see Kinect on top this holiday season because consumers will identify Move with something they already have. Poor design choice Sony. Plus those damn Kinectimals are so cute.
What say you?

June 22nd, 2010 at 10:59 am
I prefer the Move. Doesn’t mean I’ll purchase either of them though.
June 22nd, 2010 at 12:12 pm
IF (and that’s a very big IF) I purchase either of them I would go with Kinect. 1- I like XBL for connecting with my distant friends and I would think that Kinect will be a lot of fun friend wise further down the line. 2- My kids will love it 3- It is controller free technology which is something i don’t have right now. Besides, I already have a wii for wii-mote game play which is what Move really is… a duplicate.
June 22nd, 2010 at 2:25 pm
Since I don’t have a PS3, I would have to go with Kinect. They have a lot of potential with the fitness and dance games. I hope they can come up with more games to support it. It would suck to spend $100 or more dollars on this thing only to have a small handful of games.
June 22nd, 2010 at 3:56 pm
PS3 Move = Wii in HD except they wanted their controllers to look more like dildos.
Kinect = awesome except they’re releasing shitty games at release.
conclusion: ill get Kinect when
1. they introduce core games for Kinect (Fable 3, maybe an FPS, ME3??? lol, etc.)
2. all the shitty games released alongside Kinect dive bomb in price (which will probably coincide with core games [actual games] being released for Kinect)
June 22nd, 2010 at 4:44 pm
I probably go with Kinect since it is a little more family/friend friendly. Definitely easier for people to get into.
June 22nd, 2010 at 11:15 pm
For me it’s a hard choice right now.
I had the eye toy back on the PS2 days. Even the xbox Vision cam was simmilar to the eye toy. Kinect reminds me of both of these.
I like kinect for the fitness and dance games. I do hope they can do a good job on star wars game. a Shooter or RPG game would also be nice. also the voice reconition is a new feature that i don’t see in wii or PS3.
i like move for Sorcery ( who doesn’t want to play as a wizzard? )and Heroes on the Move,( 4 of sony’s well know mascots )
I don’t like the idea of having to use double wands = more price
i still say that move will cost more on a single player experience. more items to collect dust when not used. while kinect is just the camera itself.
i will wait and see for a price drop or special deal somewhere. I would like to get kinect mainly on the reason there is no extra parts to buy.
June 23rd, 2010 at 8:22 am
LOL This question is brought up on a Xbox forum so most people I think would prefer the Kinect over the Move.
I think Playstation did a better implementation in motion controlling then anything that I have seen. I was impressed with the 1 to 1 movement that they demonstrated. Plus the games look more like the the ones I would play. However I’m a lazy gamer and I enjoy sitting on the couch with a controller, hell I get winded playing Rock Band.
Talking about buying additional controllers. Was anyone ever annoyed with the different configurations of controllers you need to play a Wii game? Balance board, 4 player game needs 4 Wii motes, Oh, Nope this game you need a Nunchuck too. Are you shitting me? I just put the Wii in the other room so when people come over they don’t have the temptation to play it.
That is the same reason why I’m not digging the PS Move. When I heard that some game will need to Wands I wondered how much that would be (49.99per Wand x 7 wands = $349.93 + 99.99 Bundle = $449.92 ok 29.99 per controller x 4 = $119.96 + 449.92 = $569.88 total). That $150 price tag doesn’t seem that bad now.
June 23rd, 2010 at 8:28 am
and i’m pretty sure Microsoft is going to make it a point to show that exact thing MixMaster
June 23rd, 2010 at 8:30 am
No doubt, Deacon. Even if I do get a Kinect I doubt I will use it to play game most of the time. I think I would use it more to navigate the menus. Which seems kind of sad I think.
June 23rd, 2010 at 8:34 am
it’s not sad but navigating doesn’t seem all that fun to me or fluid. the people moved so slow trying to navigate the dash. i want to do it without having to move like a turtle. hopefully they fix that.
June 23rd, 2010 at 12:18 pm
I’m not into this motion control crap but Sorcery actually looked like a lot of fun. That alone blew away anything MS showed for Kinect. Videos of Socom 4 also looked pretty fluid. Still, it’ll take a lot more than that for me to buy Move.
As for Kinect, I saw nothing interesting nor redeeming about it. I fall into the “core gamer” demographic and I just don’t see how they could build a core game around this technology. Seems like they are having enough trouble building casual games for it.
June 24th, 2010 at 10:54 am
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