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	<title>Comments on: Introducing, The Saboteur &#8211; Developer Q&amp;A</title>
	<atom:link href="http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/</link>
	<description>- an Xbox 360 Community Show</description>
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		<title>By: Episode 73 The Saboteur Interview</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-166875</link>
		<dc:creator>Episode 73 The Saboteur Interview</dc:creator>
		<pubDate>Thu, 30 Apr 2009 01:41:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-166875</guid>
		<description>[...] Outline Chris Hunt, Art Director, The Saboteur - 02:49 Tom French, Lead Designer, The Saboteur - 19:05 &#160;  AudioPlayer.embed(&quot;pod_audio_1&quot;, {soundFile: [...]</description>
		<content:encoded><![CDATA[<p>[...] Outline Chris Hunt, Art Director, The Saboteur &#8211; 02:49 Tom French, Lead Designer, The Saboteur &#8211; 19:05 &nbsp;  AudioPlayer.embed(&#8220;pod_audio_1&#8243;, {soundFile: [...]</p>
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		<title>By: The Saboteur Official Site Live</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-162314</link>
		<dc:creator>The Saboteur Official Site Live</dc:creator>
		<pubDate>Wed, 01 Apr 2009 00:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-162314</guid>
		<description>[...] game so unique.  If you&#8217;ve been a little out of the loop on this game, then head over to my Q&amp;A with Lead Designer, Tom French, and get yourself up to [...]</description>
		<content:encoded><![CDATA[<p>[...] game so unique.  If you&#8217;ve been a little out of the loop on this game, then head over to my Q&amp;A with Lead Designer, Tom French, and get yourself up to [...]</p>
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	<item>
		<title>By: shoedog</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157420</link>
		<dc:creator>shoedog</dc:creator>
		<pubDate>Mon, 02 Mar 2009 07:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157420</guid>
		<description>Ok, now I&#039;m hooked.  After reading the Q/A, I am very intrigued.  Early reporting left me very underwhelmed.  Now that more substantial details have emerged, I cannot wait.</description>
		<content:encoded><![CDATA[<p>Ok, now I&#8217;m hooked.  After reading the Q/A, I am very intrigued.  Early reporting left me very underwhelmed.  Now that more substantial details have emerged, I cannot wait.</p>
]]></content:encoded>
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	<item>
		<title>By: Spartan12103</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157204</link>
		<dc:creator>Spartan12103</dc:creator>
		<pubDate>Sat, 28 Feb 2009 18:40:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157204</guid>
		<description>This acutally looks really cool. The title is fine as it is, IMO.</description>
		<content:encoded><![CDATA[<p>This acutally looks really cool. The title is fine as it is, IMO.</p>
]]></content:encoded>
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	<item>
		<title>By: Orion Nights</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157053</link>
		<dc:creator>Orion Nights</dc:creator>
		<pubDate>Fri, 27 Feb 2009 17:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157053</guid>
		<description>Well if you need someoone to go to the studio with again, let me know, I will be happy to provide security ;)  The Game sounds great, no matter what title they decided upon.</description>
		<content:encoded><![CDATA[<p>Well if you need someoone to go to the studio with again, let me know, I will be happy to provide security <img src='http://www.unscripted360.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   The Game sounds great, no matter what title they decided upon.</p>
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	<item>
		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157049</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157049</guid>
		<description>yeah i like plain old Saboteur as well.  oh well.  but seriously, when i visited with Pandemic a month or so ago, i was completely impressed with the art design and direction the game is headed.

if they keep it up or if they can truly pull it off...it&#039;ll be a trendsetter from style alone.</description>
		<content:encoded><![CDATA[<p>yeah i like plain old Saboteur as well.  oh well.  but seriously, when i visited with Pandemic a month or so ago, i was completely impressed with the art design and direction the game is headed.</p>
<p>if they keep it up or if they can truly pull it off&#8230;it&#8217;ll be a trendsetter from style alone.</p>
]]></content:encoded>
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	<item>
		<title>By: Intangible 360</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157047</link>
		<dc:creator>Intangible 360</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157047</guid>
		<description>Ah, ok, I was going to point it out but figured I&#039;d just go with what I heard...I kind of like just plain old Saboteur better, but whatever lol.</description>
		<content:encoded><![CDATA[<p>Ah, ok, I was going to point it out but figured I&#8217;d just go with what I heard&#8230;I kind of like just plain old Saboteur better, but whatever lol.</p>
]]></content:encoded>
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		<title>By: Deadly Cyclone</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157046</link>
		<dc:creator>Deadly Cyclone</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157046</guid>
		<description>Sounds good to me. The city sounds huge. Can&#039;t wait to get some gameplay.</description>
		<content:encoded><![CDATA[<p>Sounds good to me. The city sounds huge. Can&#8217;t wait to get some gameplay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157044</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157044</guid>
		<description>and they changed the name from just Saboteur to The Saboteur.  not sure why lol</description>
		<content:encoded><![CDATA[<p>and they changed the name from just Saboteur to The Saboteur.  not sure why lol</p>
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	<item>
		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157043</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157043</guid>
		<description>yep still due this year :)</description>
		<content:encoded><![CDATA[<p>yep still due this year <img src='http://www.unscripted360.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Intangible 360</title>
		<link>http://www.unscripted360.com/2009/02/27/introducing-the-saboteur-developer-qa/#comment-157041</link>
		<dc:creator>Intangible 360</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:07:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/?p=3926#comment-157041</guid>
		<description>Is it still due out Q2 of this year? Saboteur could be really interesting or it could be too much of a regular shoot &#039;em up but I hope that it is original enough.</description>
		<content:encoded><![CDATA[<p>Is it still due out Q2 of this year? Saboteur could be really interesting or it could be too much of a regular shoot &#8216;em up but I hope that it is original enough.</p>
]]></content:encoded>
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