Far Cry 2, More Than Immersion
Clint Hawking, Creative Director, details how Far Cry 2 is aiming for a little bit more than just immersion. I must say that I’m giving this game even more “anticipated points”. I especially like the way the map has been implemented. It’s pretty cool having it “in game” as opposed to having to pause or press a button to bring it up on the entire screen.
Weapon damage, vehicle damage and even tips on repairing your broken bones are all in this latest video for Far Cry 2. Check it out!

Video: Far Cry 2 w/Clint Hawking Immersion Featurette

September 9th, 2008 at 3:45 pm
Wow this game looks promising! like the healing yourself is INSANE!!! The fixing weapons and cars though… although it’s an interesting concept, I can see it becoming more tedious than fun eventually.
September 9th, 2008 at 3:53 pm
The map editor looks INSANE!
September 9th, 2008 at 4:03 pm
@ boston, then you should see the map editor of RAGE.
September 9th, 2008 at 4:06 pm
IMMERSION!!!
September 9th, 2008 at 6:29 pm
Relocating a dislocated elbow = OWWWWWW!
September 10th, 2008 at 7:18 am
Ubisoft brand immersion, ftw!
@Shifttab: I know what you mean about degrading weapons/vehicle repair. If I have to watch the same ratchet sequence every 3,000 miles, I’m going to inject myself with poison rather than the health serum they give you!
September 10th, 2008 at 4:14 pm
I look forward to playing this game. I heard the AI is slick in this. let’s hope it keeps up to its promise.
September 14th, 2008 at 12:06 pm
day one!