Wolfenstein QuakeCon 2008
id Software’s Return to Castle Wolfenstein is still one of my favorite games on the original Xbox. I must’ve played a bazillion hours on Xbox LIVE with it. That should tell you something about my anticipation for their latest in the series, Wolfenstein, on the Xbox 360. Activision sent me a batch of screenshots from their QuakeCon showing. I’m hoping I’ll be able to head out to QuakeCon this weekend since it’s in Dallas (my hood) and get a closer look.

Screenshots: Wolfenstein QuakeCon 08




July 31st, 2008 at 9:43 pm
Nice Deac. This is much better than the Hairy Lady game.
July 31st, 2008 at 9:54 pm
lol hairy ladies are nice..if they’re in video games of course.
July 31st, 2008 at 10:58 pm
Sweet! i also really enjoyed it on the XBOX
July 31st, 2008 at 11:25 pm
I got to see a little teaser of this at E3 they said they were going to blow their load at quake con. Be sure to check out id’s new game while your there too Deac. They said they would be showing quite a bit more there.
July 31st, 2008 at 11:36 pm
yep. hopefully i can sneak in to see some of it.
August 1st, 2008 at 12:42 am
Beach invasion ftw
August 1st, 2008 at 4:26 am
Beach invasion ftw indeed.
August 1st, 2008 at 6:37 am
Bazillion, Deac, or BRAZILIAN?
August 1st, 2008 at 7:13 am
coincidence, i just saw the trailer for this game, :P.
August 1st, 2008 at 7:58 am
@Boston, i’m pretty sure i came across some Brazilians.
August 1st, 2008 at 8:47 am
I was expecting it to look better… I hope they don’t screw it up like the Xbox one.
August 1st, 2008 at 9:23 am
I assume that there is still work to be done with the game. Regardless, those pics are yummy and in the immortal words of Indiana Jones, “Nazis. I hate those guys.”
August 1st, 2008 at 2:11 pm
What Engine is this running on. It looks good but very dated.
August 1st, 2008 at 2:23 pm
i’m sure id’s own engine.
August 2nd, 2008 at 9:02 am
But id has several engines. I believe it’s “the wolfenstein game” that is using the latest evolution of the Doom 3 engine.
You know their games all come out as evolutions of one another. Each “new” engine first gets a Doom game, then an overhaul, then a Quake game. Then, after a break, they do some more revamping, and toss a bone to the old Wolfenstein fans. So think Quake 4 on 360, and you’ll know about what to expect, with some likely updates to things like AI, facial and limb animations, and new innovations in level designs (Wolfenstein, after all, was known for the hidden rooms and such!).
Unfortunately, Wolfenstein has gone from WW2 to Sci-Fi. Really detracts from what was supposed to be a great franchise.
If they want to call this one “Wolfenstein” - why didn’t they just call Doom 3 “Doom.” It wasn’t a sequel, it was a re-telling of the original. I’ll still consider this Wolfenstein 4. (”Wolfenstein 3D” (original), “Spear of Destiny” (Wolf 2), Return to Castle Wolfenstein (Wolf 3), and now “Wolfenstein” - which I will be calling Wolfenstein 4).
My prediction is that the Doom 4 engine will probably make its first “sneak peak” at GDC next year, with no game due out until fall 2010. Then the cycle will start over with Doom 4, Quake 5, and Wolfenstein 5.