Kingdom Under Fire: Circle of Doom Review
Developer: BLUESIDE Inc.
Publisher: Microsoft
Rating Guide: How I Review Games
Review:
In the beginning, Light and Darkness separated and the world was born. Nible, Lord of Light, and Encablossa, Lord of Darkness, made a pact. One would rule the world for an age and after that, the other would rule. Naturally it didn’t quite work out that way so the series Kingdom Under Fire was born.
“Are you sure that vampires can not mutate? I really want to test that theory because I know there must be a way for me to mutate and become all powerful.” That was but one of the stories driven by one of the characters in Kingdom Under Fire: Circle of Doom. It was Leinhart, the half-vampire prince of Vellond. He’s on a mission to restore his kingdom after the Encablossa War and I’m here to tell you I had a lot of fun inflicting his wrath to get it done.


January 8th, 2008 at 9:35 am
given that i only played the demo, you gave it a higher score than i would’ve given it. if this game gets an 8, then dmc (anything) would get an 11. but that’s just my opinion.
January 8th, 2008 at 9:36 am
i haven’t played the demo. i do know that i’m kicking major ass with Leinhart and i’m enjoying it. just got level 40 the other day
January 8th, 2008 at 9:36 am
I played the Demo and I saw where you compared it to N3 But does it have the huge battles like N3. I like the Hack n slash but it seemed the few levels I could play on the demo really constricted your movement to a certain path…
January 8th, 2008 at 9:43 am
you can only go but so many ways that ultimately lead you to the next region. but at no time did it feel constricted.
January 8th, 2008 at 9:44 am
iloved the KUF series till now. I’ll be sure to play the demo, if not get the full game.
January 8th, 2008 at 10:38 am
i was debating getting this, or begging deacon to get me a free copy – i just got the demo last night to give it a spin and see what it was really all about.
January 8th, 2008 at 11:33 am
You made the game sound like more fun than I expected. Maybe I’ll at least download the demo and check it out.
Nu
January 8th, 2008 at 11:46 am
Stupid game imo, you cant even fight when your getting tired.
you just stand there doing nothing in the middle of all those beast.
January 8th, 2008 at 11:55 am
@Fuji, i see you haven’t mastered the art of SP and white potion.
January 8th, 2008 at 12:03 pm
lol i hate using potions.
The only game i liked them is Oblivion.
Still the best game ever.
January 8th, 2008 at 12:46 pm
Online Coop you say??? Might just have to Gamefly it.
January 8th, 2008 at 2:19 pm
I only hesitate because it is a Kingdom Under Fire Title
January 8th, 2008 at 3:46 pm
totally agree Goon…online co-op FTW!!! …a definite rental at least for me now…great review DB…this one wasnt even on my radar…
January 8th, 2008 at 3:54 pm
hey you put this up before IGN or Gamespot got a review for it up Deac. ballin’! lol
good read btw. not a big fan of anything that’s not a first person shooter though not name Halo lol
January 8th, 2008 at 5:39 pm
looks cool might want to get a rental for it, but i still need to rent skate so ya ><
January 9th, 2008 at 9:55 am
become one with Leinhart rice guy…lol
January 9th, 2008 at 10:40 am
i have never heard of this game b4
January 14th, 2008 at 2:48 pm
I started actually having some trouble with it recently.. ran out of healing potions at the end of the ruined city, was really close to dying.
Then I discovered this beautiful +61 sword that the Idol of Death was keeping safe for me. I was hesitant to upgrade from my +15 mace with 3-level Growth.. but I quickly forgot about it as I went from taking two minutes to kill larger enemies, to two swings.
Always check the Idols, people!
I really like the item Attribute system, even if it is a little unintuitive. Apparently you can’t actually “add” special attributes (at least not with Kendal), but merge them with existing items.
However, there’s something immensely fun about buying crummy weapons for a few hundred coins just to spend a few hundred more to add to the status effects, which often multiply their effects.