And you thought the Command & Conquer series would always be a real-time strategy (RTS) game didn’t you? That’s about to change in Fall 2008. Over 2 1/2 years in development, Electronic Arts Inc. today revealed Tiberium™, a new intellectual property that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. That’s right, it’s a first-person shooter and you can see the first high-res image of its announcement below.

“Tiberium is our ‘One Ring’, our ‘Force’. It is the connective tissue that defines this universe and tears it apart,” said Chris Plummer, Executive Producer at EA Los Angeles. “After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We’ve put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We’re very proud to be part of a project that has the potential to really make a mark on the cannon of sci-fi fantasy fiction.”
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December 19th, 2007 at 7:58 am
Could be interesting…I’ll have to keep my eye on this one as Fall 2008 gets closer.
December 19th, 2007 at 8:26 am
I think this should do well. Does it have online multiplayer? That would be great its like bringing FPS into a RTS world, we just need an overlord player to tell each of us where to go and it would be awesome.
December 20th, 2007 at 1:11 pm
no details on multiplayer yet snorkle.
February 21st, 2008 at 11:36 am
[...] Tiberium is another new intellectual property (IP) from EA that managed to excite me not only because of the world it’s set in but also because of the fragtastic transformer-like weapon it has. I think that alone is good enough to get excited about. I’m sure we’ll get more details as the release approaches but until then enjoy the screenshot blast. [...]