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	<title>Comments on: Star Trek: Legacy Developer Interview</title>
	<atom:link href="http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/</link>
	<description>- an Xbox 360 Community Show</description>
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		<title>By: Unscripted 360 &#187; Star Trek: Legacy Ships</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-11512</link>
		<dc:creator>Unscripted 360 &#187; Star Trek: Legacy Ships</dc:creator>
		<pubDate>Sat, 16 Dec 2006 05:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-11512</guid>
		<description>[...] For those who may have missed it, you can read up on Unscripted 360&#8217;s interview with Mad Doc Software&#8217;s Gary Conti for more about Star Trek: Legacy.  Keep your eyes on U360 as I&#8217;ll try to get my hands on it for review. [...]</description>
		<content:encoded><![CDATA[<p>[...] For those who may have missed it, you can read up on Unscripted 360&#8217;s interview with Mad Doc Software&#8217;s Gary Conti for more about Star Trek: Legacy.  Keep your eyes on U360 as I&#8217;ll try to get my hands on it for review. [...]</p>
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		<title>By: Unscripted 360 &#187; Star Trek: Legacy Mission Video</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-9865</link>
		<dc:creator>Unscripted 360 &#187; Star Trek: Legacy Mission Video</dc:creator>
		<pubDate>Fri, 24 Nov 2006 16:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-9865</guid>
		<description>[...] Very good inside look with the developers Duncan!  The time is nearing for Legacy to release so why not sit down and get reminded of what&#8217;s in store come this December.  For anyone who may have missed Unscripted&#8217;s interview with Gary Conti, associate producer with Mad Doc Software, be sure to check it out here. [...]</description>
		<content:encoded><![CDATA[<p>[...] Very good inside look with the developers Duncan!  The time is nearing for Legacy to release so why not sit down and get reminded of what&#8217;s in store come this December.  For anyone who may have missed Unscripted&#8217;s interview with Gary Conti, associate producer with Mad Doc Software, be sure to check it out here. [...]</p>
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		<title>By: Tim</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-7080</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 03 Nov 2006 14:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-7080</guid>
		<description>[quote comment=&quot;7029&quot;]What about the Daedalus Class? What about the Franz Joseph ships?
It sounds like someone&#039;s bragging a little too much about controlling nearly every ship.[/quote]

Its nearly every ship.  Besides, I&#039;m not complaining, its significantly more ships to control than any other game has allowed.  Besides, with the amount of detail, storyline, player options, and controls, I&#039;m not complaining that EVERY ship isn&#039;t in the game.  Honestly, I think that the important ones are (and even some of the lesser of importance ships).  The developers have designed a game, trekkies (and trekkers) have only dreamed, imagined and wished for.  Its finally here!  Don&#039;t knock it.</description>
		<content:encoded><![CDATA[<p>[quote comment="7029"]What about the Daedalus Class? What about the Franz Joseph ships?<br />
It sounds like someone&#8217;s bragging a little too much about controlling nearly every ship.[/quote]</p>
<p>Its nearly every ship.  Besides, I&#8217;m not complaining, its significantly more ships to control than any other game has allowed.  Besides, with the amount of detail, storyline, player options, and controls, I&#8217;m not complaining that EVERY ship isn&#8217;t in the game.  Honestly, I think that the important ones are (and even some of the lesser of importance ships).  The developers have designed a game, trekkies (and trekkers) have only dreamed, imagined and wished for.  Its finally here!  Don&#8217;t knock it.</p>
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		<title>By: Meteo</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-7029</link>
		<dc:creator>Meteo</dc:creator>
		<pubDate>Thu, 02 Nov 2006 22:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-7029</guid>
		<description>What about the Daedalus Class? What about the Franz Joseph ships?
It sounds like someone&#039;s bragging a little too much about controlling nearly every ship.</description>
		<content:encoded><![CDATA[<p>What about the Daedalus Class? What about the Franz Joseph ships?<br />
It sounds like someone&#8217;s bragging a little too much about controlling nearly every ship.</p>
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		<title>By: Tim</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-6246</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 27 Oct 2006 15:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-6246</guid>
		<description>Whether we can makes no never mind to me.  I mean, if we can, I&#039;d just like to be able to dedicate some of my ships on the game to some of the ships of history, and events of our history (USS Twin Towers, USS Pearl Harbor, USS Beiruit, etc.).

I think it just allows the users/players to make it a little more personal.  I mean, no one wants to see a ship they&#039;ve poured their heart and soul into upgrading and such.  Definitely not one that they&#039;ve helped name.</description>
		<content:encoded><![CDATA[<p>Whether we can makes no never mind to me.  I mean, if we can, I&#8217;d just like to be able to dedicate some of my ships on the game to some of the ships of history, and events of our history (USS Twin Towers, USS Pearl Harbor, USS Beiruit, etc.).</p>
<p>I think it just allows the users/players to make it a little more personal.  I mean, no one wants to see a ship they&#8217;ve poured their heart and soul into upgrading and such.  Definitely not one that they&#8217;ve helped name.</p>
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		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-6245</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Fri, 27 Oct 2006 15:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-6245</guid>
		<description>not sure Tim.  i&#039;ll ask though.</description>
		<content:encoded><![CDATA[<p>not sure Tim.  i&#8217;ll ask though.</p>
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		<title>By: Tim</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-6243</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 27 Oct 2006 15:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-6243</guid>
		<description>My favorite of all the Star Trek series&#039; is Voyager.  Now, since TNG, DS9 and Voyager all intertwine (TNG and early DS9, and mid-late DS9 and Voyager) I would have assumed that Captain Janeway and Commander Sisko would have been included.

My primary question is since we&#039;ll be in command of fleets of ships.  What ship we want, how we want to compliment its armaments, upgrades, etc.  Are we able to name the ships under our command or are they pre-determined?</description>
		<content:encoded><![CDATA[<p>My favorite of all the Star Trek series&#8217; is Voyager.  Now, since TNG, DS9 and Voyager all intertwine (TNG and early DS9, and mid-late DS9 and Voyager) I would have assumed that Captain Janeway and Commander Sisko would have been included.</p>
<p>My primary question is since we&#8217;ll be in command of fleets of ships.  What ship we want, how we want to compliment its armaments, upgrades, etc.  Are we able to name the ships under our command or are they pre-determined?</p>
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		<title>By: Unscripted 360 &#187; Unscripted&#8217;s Starting Lineup - &#8216;Games&#8217;</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5851</link>
		<dc:creator>Unscripted 360 &#187; Unscripted&#8217;s Starting Lineup - &#8216;Games&#8217;</dc:creator>
		<pubDate>Tue, 24 Oct 2006 18:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5851</guid>
		<description>[...] Star Trek: Legacy - I have a mission.  To boldly go where no gamer has gone before.  This title is ambitious.  It combines every Star Trek saga you can think of from TV to film.  It has my favorite captains, Picard and Kirk, in it so I&#8217;m set for its release.  I&#8217;ll be in the skies commanding the Enterprise and any of the other ships I can manage to navigate.  The only question is, who will I be dominating? [...]</description>
		<content:encoded><![CDATA[<p>[...] Star Trek: Legacy &#8211; I have a mission.  To boldly go where no gamer has gone before.  This title is ambitious.  It combines every Star Trek saga you can think of from TV to film.  It has my favorite captains, Picard and Kirk, in it so I&#8217;m set for its release.  I&#8217;ll be in the skies commanding the Enterprise and any of the other ships I can manage to navigate.  The only question is, who will I be dominating? [...]</p>
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		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5687</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Mon, 23 Oct 2006 18:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5687</guid>
		<description>well i hope so too chr0ma..and yep..Picard owns!</description>
		<content:encoded><![CDATA[<p>well i hope so too chr0ma..and yep..Picard owns!</p>
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		<title>By: chr0ma</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5683</link>
		<dc:creator>chr0ma</dc:creator>
		<pubDate>Mon, 23 Oct 2006 18:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5683</guid>
		<description>Thanks for the great interview.  I see your article has been posted across some other gaming sites so hopefully that will bring more attention to this site.  I&#039;ve never played a Star Trek game before but I am going to be picking this one up.  Picard owns!</description>
		<content:encoded><![CDATA[<p>Thanks for the great interview.  I see your article has been posted across some other gaming sites so hopefully that will bring more attention to this site.  I&#8217;ve never played a Star Trek game before but I am going to be picking this one up.  Picard owns!</p>
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		<title>By: Sirharper</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5562</link>
		<dc:creator>Sirharper</dc:creator>
		<pubDate>Sun, 22 Oct 2006 17:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5562</guid>
		<description>[quote comment=&quot;5556&quot;][quote comment=&quot;5549&quot;][quote comment=&quot;5545&quot;]Sorry I&#039;m not a NERD. :-D[/quote]

Yeah whatever Napoleon Dynamite.[/quote]

I actually had a good number of people think I was Jon Heder for about a month last year, I kept getting FRs with people asking if I was really him.[/quote]


LOL...you might be able to make some $$$ doing voice impressions on radio and doing peoples VM messages.</description>
		<content:encoded><![CDATA[<p>[quote comment="5556"][quote comment="5549"][quote comment="5545"]Sorry I&#8217;m not a NERD. <img src='http://www.unscripted360.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> [/quote]</p>
<p>Yeah whatever Napoleon Dynamite.[/quote]</p>
<p>I actually had a good number of people think I was Jon Heder for about a month last year, I kept getting FRs with people asking if I was really him.[/quote]</p>
<p>LOL&#8230;you might be able to make some $$$ doing voice impressions on radio and doing peoples VM messages.</p>
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		<title>By: Intangible 360</title>
		<link>http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5557</link>
		<dc:creator>Intangible 360</dc:creator>
		<pubDate>Sun, 22 Oct 2006 13:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/10/21/star-trek-legacy-developer-interview/#comment-5557</guid>
		<description>[quote comment=&quot;5551&quot;]well it&#039;s the first Trek game for me...so i&#039;m pumped up.[/quote]


Same here, believe it or not. Well at least the first one I&#039;m going to buy. I&#039;ve only played Armada 2 and Star Fleet Command III, but never that much...nobody to play with :( Xbox LIVE should fix that problem with Legacy.</description>
		<content:encoded><![CDATA[<p>[quote comment="5551"]well it&#8217;s the first Trek game for me&#8230;so i&#8217;m pumped up.[/quote]</p>
<p>Same here, believe it or not. Well at least the first one I&#8217;m going to buy. I&#8217;ve only played Armada 2 and Star Fleet Command III, but never that much&#8230;nobody to play with <img src='http://www.unscripted360.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Xbox LIVE should fix that problem with Legacy.</p>
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