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	<title>Comments on: Totemball Developer Interview</title>
	<atom:link href="http://www.unscripted360.com/2006/09/26/totemball-developer-interview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/</link>
	<description>- an Xbox 360 Community Show</description>
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		<item>
		<title>By: Unscripted 360 &#187; Strange Flavour, No Stranger At All</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-122675</link>
		<dc:creator>Unscripted 360 &#187; Strange Flavour, No Stranger At All</dc:creator>
		<pubDate>Tue, 05 Aug 2008 16:01:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-122675</guid>
		<description>[...] parts, Zwilnik.  He&#8217;s part of team behind a series of Xbox Live Arcade titles including Totemball, Spyglass Board Games and the upcoming [...]</description>
		<content:encoded><![CDATA[<p>[...] parts, Zwilnik.  He&#8217;s part of team behind a series of Xbox Live Arcade titles including Totemball, Spyglass Board Games and the upcoming [...]</p>
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		<title>By: Unscripted 360 &#187; Xbox Live Arcade - Totemball</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-122673</link>
		<dc:creator>Unscripted 360 &#187; Xbox Live Arcade - Totemball</dc:creator>
		<pubDate>Tue, 05 Aug 2008 15:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-122673</guid>
		<description>[...] Want to know what Totemball is all about before you play?     Posted by DeaconBlade on October 3rd, 2006 Filed in Totemball, Xbox Live Arcade        .admincomment { color: #FFFFFF!important; background: #000000!important; border-style: solid; border-width: medium !important; border-color: #000000 !important; } .vipcomment { color: #FFFFFF!important; background: #126B90 !important; border-style: solid; border-width: medium !important; border-color: #126B90 !important; } ?&gt; [...]</description>
		<content:encoded><![CDATA[<p>[...] Want to know what Totemball is all about before you play?     Posted by DeaconBlade on October 3rd, 2006 Filed in Totemball, Xbox Live Arcade        .admincomment { color: #FFFFFF!important; background: #000000!important; border-style: solid; border-width: medium !important; border-color: #000000 !important; } .vipcomment { color: #FFFFFF!important; background: #126B90 !important; border-style: solid; border-width: medium !important; border-color: #126B90 !important; } ?&gt; [...]</p>
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	<item>
		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-85854</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Thu, 31 Jan 2008 01:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-85854</guid>
		<description>make sure there isn&#039;t any activity in the background.  there can&#039;t be any bright light/noise etc in the background. it distracts the sliders.</description>
		<content:encoded><![CDATA[<p>make sure there isn&#8217;t any activity in the background.  there can&#8217;t be any bright light/noise etc in the background. it distracts the sliders.</p>
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	</item>
	<item>
		<title>By: DMC COMMANDO</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-85849</link>
		<dc:creator>DMC COMMANDO</dc:creator>
		<pubDate>Thu, 31 Jan 2008 00:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-85849</guid>
		<description>i downloaded totemball today, and when i play it the sliders are moving up and down like crazy! and STILL ARE! what gives? is their a solution for this?</description>
		<content:encoded><![CDATA[<p>i downloaded totemball today, and when i play it the sliders are moving up and down like crazy! and STILL ARE! what gives? is their a solution for this?</p>
]]></content:encoded>
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	<item>
		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4946</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Wed, 04 Oct 2006 23:36:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4946</guid>
		<description>this game is AWESOME!</description>
		<content:encoded><![CDATA[<p>this game is AWESOME!</p>
]]></content:encoded>
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	<item>
		<title>By: Gamerscore Blog : TotemBall Comes to Xbox Live Arcade Wednesday</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4878</link>
		<dc:creator>Gamerscore Blog : TotemBall Comes to Xbox Live Arcade Wednesday</dc:creator>
		<pubDate>Wed, 04 Oct 2006 00:03:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4878</guid>
		<description>[...] TotemBall Comes to Xbox Live Arcade Wednesday    For those with the Xbox Live Vision camera,&#160;you can download this game on Wednesday.&#160; The game is offered for FREE on Xbox Live Arcade, starting Wednesday, October 4 at 0800 GMT (1 am PDT).  &#160; [Edit: DeaconBlade did an interview at Unscripted 360 with m Aaron Fothergill,&#160;Managing Director and Lead Coder at Strange Flavour.&#160; Check it out!]&#160; &#160; From the media alert:    When the ancient Ptolmec tribe simultaneously discovered gunpowder and barbeque, the explosive results scattered their musical totems across the jungle! Now Pterry the Pturtle must roll over mountains, cross islands, scale pyramids, and battle giant pinball games to retrieve the lost totems and bring music back to the party.  &#160; With high-definition graphics, Xbox Live Vision camera compatibility, Xbox Live Achievements and Leaderboards, this next-gen title provides hours of fun.  &#160; “TotemBall” includes multiple game modes including:  TotemBall – Camera-controlled platforming gameplay – gamers control the characters in the game by moving their hands in the air and gesturing in front of the camera  Juggling - Co-op juggling game with one player using Xbox Live Vision and the other player “juggling” totems with the controller  Pinball - Play any of the bonus pinball tables that have been unlocked through regular TotemBall play  Freeplay – Explore the game with no time pressure and infinite lives – great mode for kids  Super Challenge – Play the entire game with one life and a time limit in each level  TotemJam – Freely mix and match the game’s musical totems – another fun exploration game for kids [...]</description>
		<content:encoded><![CDATA[<p>[...] TotemBall Comes to Xbox Live Arcade Wednesday    For those with the Xbox Live Vision camera,&nbsp;you can download this game on Wednesday.&nbsp; The game is offered for FREE on Xbox Live Arcade, starting Wednesday, October 4 at 0800 GMT (1 am PDT).  &nbsp; [Edit: DeaconBlade did an interview at Unscripted 360 with m Aaron Fothergill,&nbsp;Managing Director and Lead Coder at Strange Flavour.&nbsp; Check it out!]&nbsp; &nbsp; From the media alert:    When the ancient Ptolmec tribe simultaneously discovered gunpowder and barbeque, the explosive results scattered their musical totems across the jungle! Now Pterry the Pturtle must roll over mountains, cross islands, scale pyramids, and battle giant pinball games to retrieve the lost totems and bring music back to the party.  &nbsp; With high-definition graphics, Xbox Live Vision camera compatibility, Xbox Live Achievements and Leaderboards, this next-gen title provides hours of fun.  &nbsp; “TotemBall” includes multiple game modes including:  TotemBall – Camera-controlled platforming gameplay – gamers control the characters in the game by moving their hands in the air and gesturing in front of the camera  Juggling &#8211; Co-op juggling game with one player using Xbox Live Vision and the other player “juggling” totems with the controller  Pinball &#8211; Play any of the bonus pinball tables that have been unlocked through regular TotemBall play  Freeplay – Explore the game with no time pressure and infinite lives – great mode for kids  Super Challenge – Play the entire game with one life and a time limit in each level  TotemJam – Freely mix and match the game’s musical totems – another fun exploration game for kids [...]</p>
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	<item>
		<title>By: Mac Games</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4756</link>
		<dc:creator>Mac Games</dc:creator>
		<pubDate>Sun, 01 Oct 2006 00:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4756</guid>
		<description>&lt;strong&gt;Dave&lt;/strong&gt;

Interesting topic... I&#039;m working in this industry myself and I don&#039;t agree about this in 100%, but I added your page to my bookmarks and hope to see more interesting articles in the future</description>
		<content:encoded><![CDATA[<p><strong>Dave</strong></p>
<p>Interesting topic&#8230; I&#8217;m working in this industry myself and I don&#8217;t agree about this in 100%, but I added your page to my bookmarks and hope to see more interesting articles in the future</p>
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	<item>
		<title>By: LosDaddie</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4700</link>
		<dc:creator>LosDaddie</dc:creator>
		<pubDate>Fri, 29 Sep 2006 17:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4700</guid>
		<description>Good interview.

Keep it up!</description>
		<content:encoded><![CDATA[<p>Good interview.</p>
<p>Keep it up!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mocha Jive</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4675</link>
		<dc:creator>Mocha Jive</dc:creator>
		<pubDate>Fri, 29 Sep 2006 02:32:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4675</guid>
		<description>Omg this game looks like so much fun lol thanks Deacon for another interesting interview :)</description>
		<content:encoded><![CDATA[<p>Omg this game looks like so much fun lol thanks Deacon for another interesting interview <img src='http://www.unscripted360.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Danny Rego</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4609</link>
		<dc:creator>Danny Rego</dc:creator>
		<pubDate>Wed, 27 Sep 2006 17:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4609</guid>
		<description>Ummm...when will I be able to download it?  I picked up my camera last week!?!?</description>
		<content:encoded><![CDATA[<p>Ummm&#8230;when will I be able to download it?  I picked up my camera last week!?!?</p>
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		<title>By: DeaconBlade</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4604</link>
		<dc:creator>DeaconBlade</dc:creator>
		<pubDate>Wed, 27 Sep 2006 14:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4604</guid>
		<description>glad you guys enjoyed the interview.  it was, as i mentioned to Aaron, one of the best i&#039;ve read..even as a fan.</description>
		<content:encoded><![CDATA[<p>glad you guys enjoyed the interview.  it was, as i mentioned to Aaron, one of the best i&#8217;ve read..even as a fan.</p>
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		<title>By: PistolPyro v7</title>
		<link>http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4603</link>
		<dc:creator>PistolPyro v7</dc:creator>
		<pubDate>Wed, 27 Sep 2006 14:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.unscripted360.com/2006/09/26/totemball-developer-interview/#comment-4603</guid>
		<description>Hey, Deacon. I Haven&#039;t checked out the site for a while an thought I&#039;d drop by. Looks like you got a lot of fans congratulations. Since my &quot;sweet&quot; Dell crashed on me I haven&#039;t been on much. Well anyways to the point cool interview, I&#039;ll be looking forward to this one on live. Sounds like a fun party game.</description>
		<content:encoded><![CDATA[<p>Hey, Deacon. I Haven&#8217;t checked out the site for a while an thought I&#8217;d drop by. Looks like you got a lot of fans congratulations. Since my &#8220;sweet&#8221; Dell crashed on me I haven&#8217;t been on much. Well anyways to the point cool interview, I&#8217;ll be looking forward to this one on live. Sounds like a fun party game.</p>
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