Complaining about a game?
I came across an article written by Xbox.com’s personality Treit and True this morning about the fine points of game development and what people might want to consider before the complaining commences.
Read the full article here.
Have you mumbled these words before?
- Dude, it’s so easy to make it so you could swap out units between factions, it’s not even funny. Developer X just won’t do it because they’re lazy!
- They’re charging for new content now? That’s crap! I bought the game, I deserve everything they make afterwards too!
- Watch, I’ll bet they start charging for patches to their broke-ass game next.


August 16th, 2006 at 11:46 am
Ryan points out some very important things in his article. One thing I think we could all learn in this “digital delivery gotta have it yesterday” world is that we need to have patience and just enjoy what we have. Often people have completed the games they have before screeming for the next title. If a developer says it will be out by a date, always assume it will be out sometime after that date and that the date is actually an approximation.
Also I am a bit tired of people complaining that they have to pay for add-ons. People, with expensive programming and arts degrees, working many hours to provide this content and the software labels have to pay to provide it to the users. Gamers just need to suck it up and decide whether they want to buy it, not complain that it costs or that it costs so much. I would rather pay and have choice than have developers decide it’s too cost prohibitave to even offer downloadable content.
I think I am preaching to the chior here, however. I think most of the Unscripted360 readers understand that patience is necessary and that the dollars we spend to buy software actually have value for us and also help continue future development efforts.
GhostRiderTGAC
August 16th, 2006 at 12:34 pm
that’s the ticket Ghost.
August 16th, 2006 at 1:03 pm
My problems with addons if they’re intentionally being left out of the game to be sold as add ons at a later time. In some cases that’s ok, let’s say a few weapons don’t make cut in a game. Then the response to the game is great and they decide to release the weapons. I’m sure there’s some work involved in making the weapons work in the game so go ahead and charge me $2-$5, no big deal.
I hate games being pushed back, I think we all do. The think is if the game’s bad or buggy I don’t want it. I can’t wait for some Double Agent action, but I’m a huge fan of that series, and if the game’s not ready I don’t want it.
August 17th, 2006 at 8:23 am
I agree with Ghost.
I also think people get entirely carried away with certain expectations and are too willing to ignore various others based on their preceived allegiances.